A Global Game Jam about the "Repair" theme. It was a strange theme, but it made all agree: we were going to create a Robot game!
The idea beneath this 48-H developed game starts from repairing stuff: we knew that before youcan repair something you have to break it, and we also knew we wanted robots in a 2d environment, so we came up with this game: basically you try to smash your opponent before he smashes you! Every time you hit your opponent, you damage one of his parts, that he can repair with the "instruction manual", by pressing a series of commands.
2020’s theme was “repair”, and somehow we knew we wanted to do something about robots.